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Mappers for Stargate mod
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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NUT ACE
Fri Aug 21 2009
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
Hello Folks...

Just to get more people interested for making maps for the stargate mod.
There are a whole bunch of NEW and VERY useful objects in the mod...

Here's just a few of them

- Modular office building
- Player collision box... AI and vehicles can go through, but players can't
- AI collision box...you can guess
- Vehicle collision box...
- Flat PSP's just a square that acts like a psp. looks like a wooden board.
- invisible AI for automated weapons. ( 1 pixel box)
- Multiple ai teleport target. Can hold up to 20 AI (mixed, so thats players an AI at the same time)

And please consider this, you DON'T have to use the alien Stuff... Most of the original JO stuff is still there.
And there are a LOT of new trees, buildings and other new objects available...

NUT ACE out...
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*HmS*Wedge
Sat Aug 22 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
Just for the record Hardmaps will never have a SG mod server or write maps for it.

But good luck to those that try.
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NUT ACE
Sat Aug 22 2009
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
Why not Wedge? just out of curiosity..I seem to remember HMS has tried (running a sgmod server) it in the past...
Or am I mistaken?

NUT ACE out...
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MichaBen
Sat Aug 22 2009
Registered Member #1336
Joined: Tue Jul 25 2006
Location: Netherlands (Rotterdam)
Posts: 267
Doesn't every mod have this problem? Besides SGMod also Reality, ICE and SnA (anybody still remembers that mod at all?) all didn't catch as much attention from mappers as they hoped. But it seem to be mainly IC maps that are being made, although AW2 is also doing quite well.
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*HmS*LongBow
Sat Aug 22 2009
Some say, that if You see me, it is probably too late..

Registered Member #66
Joined: Mon Jan 19 2004
Location: Oslo, Norway
Posts: 769
NUT ACE wrote ...

Why not Wedge? just out of curiosity..I seem to remember HMS has tried (running a sgmod server) it in the past...
Or am I mistaken?...

Let`s just say that the creator of the mod burnt that bridge all by himself.
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*HmS*Blood
Sun Aug 23 2009
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
*HmS*LongBow wrote ...

Let`s just say that the creator of the mod burnt that bridge all by himself.

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NUT ACE
Sun Aug 23 2009
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
*HmS*LongBow wrote ...

NUT ACE wrote ...

Why not Wedge? just out of curiosity..I seem to remember HMS has tried (running a sgmod server) it in the past...
Or am I mistaken?...

Let`s just say that the creator of the mod burnt that bridge all by himself.


Not really sure, but somehow I think I know what you mean...
To bad, but I understand..
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