Joined: Fri Dec 19 2003 Location: Scotland Posts: 4651
Put a propane tank inside an average building - say, a jungle hut, for an experiment - and then create a new conditional event in Nile. For the condition, choose unit, ssndead, select the propane tank, then for the New Action, choose unit, remove unit, and select the jungle hut.
You have to use a satchel charge to destroy the propane tank, although you can just toss the charge in the doorway, even if the tank is in the back half of the hut (I like to hide it behind the dividing wall). Then, back up a good ways, and set off the charge. The exploding tank throws off a nice amount of debris, and of course, the hut just disappears in the explosion.
You could probably put a larger oil tank in a larger building, or set a few propane tanks inside, with one set to trigger the next for a quick chain of explosions. Anyway, just a fun idea.
Joined: Mon Dec 22 2003 Location: griffin, ga, usa Posts: 1157
will hiding the tank or a gas barge just below the surface work....like if i wanted a very big exlposion as the last target is blown with a litte quake then the map ends?