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International Conflict Mod Update v1.2.1
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
Author Post
*HmS*Wedge
Tue Feb 07 2006
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
The Hardmaps IC Server will be updated to this latest Version at some point, please make sure you have downloaded the latest version.

A new patch has been released to the general public (latest version is now 1-2-1). Download the patch from any of the links below.

http://files.filefront.com/IC_1_1_3_to_1_2_1exe/;4707976;;/fileinfo.html
http://68.178.131.83/IC/IC_1-1-3_to_1-2-1.exe

If you do not already have the IC mod installed, you will need to download and install the full install (version 1-1-3) first:

http://files.filefront.com/International_Conflict_Mod/;4611079;;/fileinfo.html
http://www.filefactory.com/get/f.php?f=0f29450160bb066c64a1d072


Whats new in this patch:
-AT4 cannot be fired on the move (done to match RPG)
-Old desert/snow skins removed. Each army now has its skins. See Great Britain->6th Division for JO and Israel->Israel Defense Force for Rebel.
-British/Israeli flags now available (mapper must use the IC PSP object, otherwise you still see US/Iraq flag)
-Shiny arms on stock rebel skins fixed
-Deathmatch start marker available
-Chinook and Mil-26 stronger
-IC Mog and Wedge buildings should now use much less texture memory
-Bark on snow pine trees made a bit darker
-Skin on Desert M1A1 tank and Chinook updated.
-Snow T80 tank now available
-LCAC texture fixed
-Bridges fixed to allow tanks to cross normally
-Apache and buggy\'s reduced to JOE speeds. All vehicles >200 speed setting lowered to 200 (i.e. medivac BH). Should reduce lag.




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