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[moved] what you know does not work in nile
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*Ranger Six
Mon Apr 25 2005
*HmS*Ranger Six
Registered Member #19
Joined: Mon Dec 22 2003
Location: griffin, ga, usa
Posts: 1157
if you know of something in nile that does not work please post it here along with any work arounds you may have found. hopfully this will help with so called "stupid noob questions" that some of us have asked like "do groups work?" and "why cant i get teleporting to work"
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*HmS*MeKen
Mon Apr 25 2005
The Legend
Registered Member #138
Joined: Tue Mar 23 2004
Location: Stockholm Sweden
Posts: 541
areatrigger dont work.. you have to use waypoints as a areatrigger.
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matlin
Sun Sep 04 2005
Registered Member #601
Joined: Wed Apr 13 2005
Location: Stockholm, sweden
Posts: 66
The "Active" checkbox doesn't work, it just sets all four attributes for the AI you edit. Which makes him "indestructable".
Hand edit your npj and remove all the other attributes for the AI you want "active".

<span class='smallblacktext'>[ Edited Sun Sep 04 2005 ]</span>
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