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ICE Mod 1.0.5
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*Grimm
Sun Nov 09 2008
Registered Member #1213
Joined: Sat May 06 2006
Location: Slovenia
Posts: 920
Ice mod 1.0.5 Public Release

Download here

CHANGELOG - ICE BUILD V1.0.5 full

Ajusted sound loop (10620) id back to original to fix backwards compatibility with sock maps
Fixed red team having no knife in 1.0.4
Fixed Power Generator Housing
Lowered KA-27 speed
Lowered number of anti-ship missiles carried by KA-27 to 3

[ Edited Sun Nov 09 2008 ]
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Sunray
Tue Nov 11 2008
IC.Sunray
Registered Member #1966
Joined: Sun Jan 13 2008
Location: United Kingdom
Posts: 61
Added Sunray's Terrains ...

*Grin*

They ain't brilliant but they may be fun to use ...

Try them ...
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*HmS*Wedge
Tue Nov 11 2008
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
Sounds good Sunray, need to have a Ben Nevis terrain so I can go hill walking without the effort

Did you guys sort out the host and play problem, I cant see it on the change log.
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NUT ACE
Tue Nov 11 2008
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
*HmS*Wedge wrote ...

Sounds good Sunray, need to have a Ben Nevis terrain so I can go hill walking without the effort

Did you guys sort out the host and play problem, I cant see it on the change log.



GENERAL BUILD MODIFICATIONS:****************************
Completely reworked weapons.def to fix the hosting issues reported by NOTAP squad
Corrected typos in items.def and ajusted coding to improve hosting
Corrected typos in ammo.def and ajusted coding to improve hosting
Optimised build structure to bring down the size of the installer


Haven't tested it yet though...

NUT ACE out
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=LND= Exup
Tue Nov 11 2008
Exupgenesis
Registered Member #1649
Joined: Sun Mar 18 2007
Location: Austria
Posts: 340
SAS Reaper wrote ...

Ice mod 1.0.5 Public Release

must i first uninstall the 1.0.1 version?
or only install the new 1?
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*HmS*SmF
Tue Nov 11 2008
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
You can overwrite the other versions Exup, i did and it works fine.
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=LND= Exup
Tue Nov 11 2008
Exupgenesis
Registered Member #1649
Joined: Sun Mar 18 2007
Location: Austria
Posts: 340
smf wrote ...

You can overwrite the other versions Exup, i did and it works fine.

if not i blame it everytime on you :)
try it, thanks smf
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*HmS*Grimm
Wed Nov 12 2008
Registered Member #1213
Joined: Sat May 06 2006
Location: Slovenia
Posts: 920
I've deleted the old version and instal this one - i saved more space on my pc
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=LND= Exup
Wed Nov 12 2008
Exupgenesis
Registered Member #1649
Joined: Sun Mar 18 2007
Location: Austria
Posts: 340
SAS Reaper wrote ...

I've deleted the old version and instal this one - i saved more space on my pc


hmm..
damn reaper, you lost 58.244KB to the old version


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Sunray
Thu Nov 13 2008
IC.Sunray
Registered Member #1966
Joined: Sun Jan 13 2008
Location: United Kingdom
Posts: 61
Hey Guys ...

Yep - Loads of reports saying it's fixed ...

From both public and tournament sources ...

---------------

I have attached a small [basic] map for each terrain, providing water, air and ground transport to allow those who wish to jump in and have a look around.

Note: These are not playable maps - They are made to provide easy access for you to view each terrain.

Just download the map - drop it in your JO folder and join via LAN in ICE ...

Hope all you Mappers out there can make some use of the terrains ...

Hosted on FileFront:
http://hosted.filefront.com/Sunray39/2324018
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*HmS*Tiger
Thu Nov 13 2008
The last thing I want to do is hurt you. But it's still on my list.
Registered Member #343
Joined: Fri Oct 29 2004
Location: Baton Rouge, LA USA
Posts: 1490
Thanks Sunray
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