10/13/2026 [22:29:09] GMT Home .:. Logout
Forums
Hardmaps.com :: Forums :: HardMaps Public Forum :: Games Reviews
 
<< Previous thread | Next thread >>
ARMA 2
Go to page   <<        >>  
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
Author Post
*HmS*Joe
Thu Jun 25 2009
If you try to run, I've got six little friends and they can all run faster than you can.
Registered Member #1170
Joined: Wed Mar 22 2006
Location: Lancashire, England
Posts: 622
If you do download the demo and get this error then.....







..... use THIS link!!!
Back to top
*HmS*black monk
Fri Jun 26 2009
black monk
Registered Member #1439
Joined: Fri Sep 29 2006
Location: Brightlingsea, England
Posts: 395
downloads as unknown file type, what am I doin wrong, should I format my pc
Back to top
*HmS*Trevor
Fri Jun 26 2009

Registered Member #35
Joined: Tue Dec 30 2003
Location: Lincolnshire England
Posts: 2080
Its friday - so it must be time for you to format
Back to top
*HmS*grunt
Sat Jun 27 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Mark5 wrote ...

I have seen Arma, but not played it. I am thinking of hiving it a go. Should I just wait for Arma2 or start off on Arma1 ?


What I've read about ARMA1 is that its not that impressive - poor reviews. ARMA2 is supposed to be a new(er) engine so its supposed to be better.


FIRST IMPRESSIONS on ARMA2

I have it and have only tried the Boot Camp - and so far I'd have to say I'm not very impressed. The graphics are not supper high like you might think, In fact I'd say the graphics make it damn hard to play as the bad guys blend in so well you REALLY have to be on your toes to even see them.

Already I've found a few glitches - on the Firing Range it got stuck in a loop - the guy kept telling me I'd failed the range when I hadn't even fired a shot yet - only just reloaded. On the Med Aid part it wouldn't let me drag/carry the guy anywhere.

Driving is interesting-just don't oversteer or you'll go in a circle pretty fast.

The weapons so far are pretty good, but it takes getting used to the method to re-arm or change loadout.

Its the type of game you need patience with and take a long time to play, no running in wailing away like in JO. If you die - you restart the map from the start-NOT a save point.

Granted, I've JUST started messing with it, but I always think that the learning curve for a game should be short. you should be able to sit down and start enjoying it right away, not have to sit there fiddling with the graphics and play settings to set it up to the way you like.

Ever play Shad's BLUE TAG with no tags and FF on? Or an Evil Bob map? Remember how frustrating that was the first time around until you figured out HOW to play smart? That's what this is like.

I'm sure more practice will change my impression, but for now I'd give it an overall score of 6.5/10.

Back to top
*HmS*Sniper
Sun Jun 28 2009
british-sniper
Registered Member #1692
Joined: Fri Apr 20 2007
Location: France ...some say
Posts: 340
i agree with you grunt those same things happen with me to in boot camp.
on the graphic's side i thought they would have been better than crysis but there not and as trevor said it is power hungry .
Back to top
*HmS*Wedge
Sun Jun 28 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
The game has got to be one of the most realistic and tuff games i have played, sometimes it is not as much fun when it is super realistic.

We will have to see what the player made missions are like as they will be the deciding factor not the cp maps.

I agree 100% with not being able to see a darn thing and whats up withthe blurry thing, i may sit infront of a pc for way too long but i can still see farther than that in real life, if they are making this realistic give us a realistic field of view!
Back to top
Website
*HmS*SmF
Sun Jun 28 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
Patch v1.02.58134

Change log:

* Newly implemented full support for anti-aliasing which ncreases visual quality significantly without any major performance impact
* Fixed localVRAM detection on Vista x64 systems with 8 GB RAM and more
* Enabled MSAA in Video options
* Fixed possible crash in Radio target reporting for NULL target
* Fixed DOF always enabled on game start.
* Added safeguard againg frequent reset into RequestFlushMemory as well.
* Improved Cannot create surface Rpt messages.
* Relaxed reset recovery conditions to that "profylactic" reset happens less often.
* HC command - enabled page selection
* Commandline parameter -netlog available in retail version again
* Editor fix: modules info serialization
* Fix: weapon fire effects in MP

You can get it from here.

PS: It's compatible with all versions of ArmA2.

[ Edited Sun Jun 28 2009 ]
Back to top
*HmS*grunt
Sun Jun 28 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
*HmS*SmF wrote ...

Patch v1.02.58134



???? I already have v1.02.58136 - that's how I got it from Steam. And the graphics issue is still there.
Back to top
*HmS*black monk
Sun Jun 28 2009
black monk
Registered Member #1439
Joined: Fri Sep 29 2006
Location: Brightlingsea, England
Posts: 395
Played the demo, not to keen on the blurryness when runnin. is it worth the £25 askin price?
Back to top
*HmS*grunt
Sun Jun 28 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Right now I'd say hold off until we get a chance to try multiplayer coop more. So far I've only played the single player scenario missions of which I have only completed one. I find the AI in the game are not very smart - at least your guys aren't - they like to stand in the middle of the road for some reason instead of hiding beside the building.

THe more I read about this game it seems its been made for multiplayer gaming where your entire team are humans.

For those of you who really like realism, its pretty good - there's no running in full tilt in this game, you really need strategy and patience. I've yet to get close enough to blow up a BDRM (part of the tasks). Its damn hard. And once your dead or ANY team mates die (ie AI-who like standing in the road) die its game over. Annoying.

As for the fuzziness - its still there, even after tweaking every video control. It DEFINITELY doesn't look like the pictures they released. And I've had a few crashes where the video just goes nuts - but that might be because I'm using SLI graphics.

But all that aside, it does grow one you - IF you have the patience - just crank the brightness and gamma up.

I'm revising my original 6.5/10 rating to maybe a 7/10 - for now - but it still has a long way to go.
Back to top
*HmS*Blood
Sun Jun 28 2009
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
i have been playing it on the multiplayer part for 4-5 times so far, yes it is hard and yes without vt its chaotic.. you can spawn in the field, there are a spawn vehicle, and to get to it, you have to go to the flag at homebase and press enter.. Yes compared to JO there is NO room for blitzkrieg.. i wasnt really happy about this game at all from the first look.. but i must say, it grows on you, so.. my rating would be 8/10.
Back to top
*HmS*grunt
Sun Jun 28 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Screen Fuzziness....

Make sure you set your 3D Resolution to THE SAME (or greater?) same as your Interaction Resolution - REALLY clears the fuzzies up.

f course this may not affect online play as it looks like the game reduces graphics automatically.

[ Edited Sun Jul 05 2009 ]
Back to top
*HmS*Wedge
Sun Jul 05 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
This game isnt for me, far too realistic, you cant see the bad guys, they can see you and with only 1 spawn thats the game over, not fun in my book.

Graphics are fuzzy and give me a headach after not all that long.

Great shame as it had potential.
Back to top
Website
*HmS*Joe
Sun Jul 05 2009
If you try to run, I've got six little friends and they can all run faster than you can.
Registered Member #1170
Joined: Wed Mar 22 2006
Location: Lancashire, England
Posts: 622
The master has spoken



R.I.P. Arma 2

Back to top
*HmS*grunt
Fri Jul 17 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Put it this way, its been out for only a couple months and already you can get it for $10 LESS than when it came out. If a game is very good, the price stays high for a LONG time. Look at Crysis - that's been out for a long time and the price still is very high - just because its very popular and easy to play.

ARMA2 takes a while to get used to, and honestly isn't all that great. When I sit down to a game I don't want to have to spend hours figuring our HOW to play it - the basics are simple, but to get enjoyment out of the full capability of the game it's just not worth my time.

Definitely gone down to a 5/10. Someday I might have another look, but its very close it being uninstalled.
Back to top
Go to page   <<        >>   

Jump:     Back to top

Syndicate this thread: rss 0.92 Syndicate this thread: rss 2.0 Syndicate this thread: RDF
Powered by e107 Forum System
All trademarks are copyright their respective owners.
This site is best viewed using 1280-1024 screen resolution.
{THEMEDISCLAIMER}
Render time: 0.1363 sec, 0.0371 of that for queries.