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Waypoints...
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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NUT ACE
Wed Jan 17 2007
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
Next question...

I'm trying to create a waypoint list (in Nile). according to the help file i have to click the waypoints (on my view screen) to add them to the selected list. But when I do so...nothing happens and the waypoint isn't added.

What am I doing wrong???
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*HmS*Trevor
Wed Jan 17 2007

Registered Member #35
Joined: Tue Dec 30 2003
Location: Lincolnshire England
Posts: 2080
Player waypoints?

Another nile bug, waypoints that show the player where to go dont work in Nile
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NUT ACE
Wed Jan 17 2007
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
Yeah ...

I solved it. You have to use the " 2D select -deselect cursor" ....Just drag a box around the waypoint and presto...Bob's your uncle..

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*HmS*Grimm
Thu Jan 18 2007
Registered Member #1213
Joined: Sat May 06 2006
Location: Slovenia
Posts: 920
Ace that will not solve your problem with waypoints! Yes, you can see waypoint in 2D, when you are making the map, but when you are going to test the map, they are not going to work! It's a Nile bug. Those waypoints are ony usefull for enemy tanks, choppers, boats, people....
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NUT ACE
Thu Jan 18 2007
picard
Registered Member #1450
Joined: Wed Oct 11 2006
Location: The Netherlands
Posts: 635
That's ok...

I wanted to use them for an SUV to drive around my map...
So it works (tested it also)...
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*HmS*Tisa
Thu Jan 18 2007
Col.Gawdamnit
Registered Member #564
Joined: Mon Mar 14 2005
Location: Sweden
Posts: 361
There is a way to make directions for players too, but not with waypoints, its a whole diffrent story includning psp flags..

the waypoints in nile work only for Ais as Reaper said and u already discovered.
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