This is a reprint from my myspace blog called "Online Heroin". It's about that drug Blizzard calls World of Warcraft:
I've never been involved in an "intervention" before, certainly never on the receiving end of one, but this past Saturday I think I got a taste of what it must be like. I let slip to my bud Jay, manager of the local (not to mention best in the region) GW store that I was playing World of Warcraft... He put his hand on my shoulder and said: "Dave, I want you to know there are people in the store that care about you and want to help." lol!!
Immediately another guy piped in that it was "online heroin" and I can't think of a better description. Well, maybe South Park's "uber cool" fits. But the signs of addiction are there and I've only just come up for air to shaaarrrrrrrre in this format. I'd avoided the game initially, very much on purpose. Like Everquest before it I recognized the appeal to a gamer and heard/read/listened to the stories of marriages and relationships crumbling, little everyday things becoming neglected... you know, addiciton setting in. A Co-worker had described the game to me in detail but she never played it, she only watched her husband do it. Said it was better than watching TV. Definitely a warning sign and I was able to resist the temptation. But then I was blind-sided. Another friend whose opinion carries a lot of weight with me had tried the game and recommended it. I cursed and waffled but caved fairly quick after that.
WoW is D&D realized in an utterly immersive format. This is what Atari's "Adventure" was supposed to be back in 1981. This is what text based RPG rooms in primitive early-mid 90's chat wished it was. This is the perfect video game!
As perfect as could be expected anyway, (Games Workshop actually postponed the release of Warhammer Online because they failed to meet and exceed Blizzard's perfection in this arena). It's got the three major aspects of RPG's an MMO should have, and it accomplishes them...damn near perfectly.
For the prick wavers -- gamers that like putting the beat-down on other players to prop up their egos much like their computer desks prop up their sagging guts (yeah, I'm assuming) -- there's the whole duel and PvP thing. This enables people who would wilt under the weight of an actual mace or bastard sword IRL to give life to new English words like "pwned" and "noob" as they pummel one another. These people tend to get bored easily and would challenge a sign post to a duel if they could, and the game supplies them with untold millions of potential sparring partners. Nothing wrong with that at all.
For the LARP crowd and hardcore RPer's, there are role-playing only realms that maintain strict IC (in character) ethics for a total immersion into the Azeroth setting. Let's not mince words, if I were 20 years younger, that's where I'd be.
And then there's the game itself, played just as a game with the questing and the fighting and the leveling... freakin' gorgeous settings with soundtracks attached to each that carry you from trepidation and dread to a feeling like you've come home. "Ahhh, I'm back in Goldshire thank God..." (psycho...)
But I've come up for air now... mostly to take a look around and see what's been happening the last few weeks around me, where their is no constant epic soundtrack and I'm in jeans and a T, not "scale leggings of the bear" with "loose chain gloves." lol. Still, if you're able, try the game and look for bleugnoll's baldy head in Fenris.
I gotta go empty my bedpan now... more questing to do.
Joined: Fri Dec 19 2003 Location: Scotland Posts: 4651
Its an epic review Deep for an epic game, they say dont knock it until you tried it, well my brother plays it and actually got to about level 50 but gave up, yes some do break free, usually under cover in the dead of night so not to be seen.
Im not knocking it, thousands of people cant be wrong, the little I saw of it did not inspire me to go and buy the game and to be honest (remembering im scottish) the thought of buying the game and then paying monthly to play does not appeal to me.
I shall cling on to Novalogics offerings (new one on the way) and also hope that the smart boffins who create this sort of game remember that a multiplayer mode called coop still exists and is actually popular and fun.
Oh and hey Deep nice to see you around, kinda miss your posts even if we dont have a debate forum anymore.