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Operation Flashpoint 2
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Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*SmF
Tue Sep 22 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
See if your ready for the game with these tests:

http://recruit.flashpointgame.com/

Two mission unlock codes and a map of Skira are the rewards for getting a high score:

0-69% Map of Skira

70-84% Mission Code #1

85%+ Mission Code #2

I managed 75% on my first time through...

[ Edited Tue Sep 22 2009 ]
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*HmS*Wedge
Tue Sep 22 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
What a stupid, irrelevent, daft and useless test, that has nothing to do with the game, just keep bringing out more trailers and stop with the daft tests guys.
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*HmS*Joe
Tue Sep 22 2009
If you try to run, I've got six little friends and they can all run faster than you can.
Registered Member #1170
Joined: Wed Mar 22 2006
Location: Lancashire, England
Posts: 622
I agree. A bit boring.
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*HmS*Blood
Wed Sep 23 2009
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
zzzzzzZZ ZZzzzzzz

[ Edited Wed Sep 23 2009 ]
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*HmS*cervessaman
Wed Sep 23 2009
hey all
Registered Member #1086
Joined: Wed Feb 08 2006
Location: netherlands/Oss
Posts: 506
I am collerblind and def.lol
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*HmS*LongBow
Wed Sep 23 2009
Some say, that if You see me, it is probably too late..

Registered Member #66
Joined: Mon Jan 19 2004
Location: Oslo, Norway
Posts: 769
And now what?? Got 2 unlock-codes which I will not be able to use until next year because the game probably will be released later here... Nice.
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*HmS*SmF
Wed Sep 23 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
*HmS*LongBow wrote ...

And now what?? Got 2 unlock-codes which I will not be able to use until next year because the game probably will be released later here... Nice.


Actually you should get it a day before us...
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*HmS*Cardinal
Wed Sep 23 2009
I am root. If you see me laughing, you‘d better have a backup!
Registered Member #1489
Joined: Sat Nov 11 2006
Location: Münster (Westphalia), Germany
Posts: 1216
*HmS*LongBow wrote ...

And now what?? Got 2 unlock-codes which I will not be able to use until next year because the game probably will be released later here... Nice.


Well ... print them and stick the printout on the wall, next to Your monitor.
This way You can use em every day by staring at them and asking Yourself:
Was it worth the time and trouble....?


P.S.: Sorry, staring at the PC and writing stuff the whole day at the moment. I guess it makes for a crummy sense of humor!
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*HmS*SmF
Wed Sep 23 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
Well you guys didn't seem to like using your grey matter, so I made sure you don't have to for this...

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*HmS*Wedge
Thu Sep 24 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
oh yeah... now ya see.... shooting........ tanks......choppers........explosions.......simple manly pleasures, we use our brains enough when we try to understand (and fail) what girls are wanting, why tax our brains further!
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*HmS*SmF
Tue Sep 29 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
No new video this time...


But for map writers out there, this may interest you.

You can find the 'help' file for the Mission Editor here:


ftp://downloads.codemasters.com/helpfile/ofdr_edit_help.zip


So you can work out how your going to make those missions before you even have the game...
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*HmS*grunt
Tue Sep 29 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
From the Mission Editor help file:

Allowed Multiplayer Modes: There are three types of multiplayer game modes available, these are, Annihilation, Infiltration and Cooperative. Cooperative mode allows you to play through the campaign missions with up to three friends, while Infiltration pits a smaller attacking force against a larger defending force protecting a base. Annihilation is a head to head team deathmatch game.

You can create coops maps, but are only 4 player. Its somewhat complex, with many commands availble for things. There is only the one playing field or map to use - the island for the main game. Although this island is very large so there is loads of different things possible.

[ Edited Tue Sep 29 2009 ]
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*HmS*Grimm
Wed Sep 30 2009
Registered Member #1213
Joined: Sat May 06 2006
Location: Slovenia
Posts: 920
It's just like in Arma about mapping. One very big island and three types of multiplayer modes.
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*HmS*SmF
Thu Oct 01 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
Some sniper action from the game:



Another video will follow when it's available in HD (should be tomorrow)...
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*HmS*Sniper
Thu Oct 01 2009
british-sniper
Registered Member #1692
Joined: Fri Apr 20 2007
Location: France ...some say
Posts: 340
Great movie smf this game looks so good i hope it plays good.
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