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Operation Flashpoint 2
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Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*Blood
Wed Oct 28 2009
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
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*HmS*grunt
Mon Nov 02 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
From the Codemasters website...

PC patch & DLC content is now undergoing final round of QA testing. Detailed information regarding content for both the DLC and the patch, along with the release date will be put out on Weds 4th Nov (Approx 4pm GMT).
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Ian 'Helios' Webster
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*HmS*grunt
Wed Nov 04 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Posted today on Codemasters website

04/11 - PC Patch Full Fix List
------------------------------------------------------------------------------
1. The game now displays the version number on the front end

2. Video can now be captured with the software FRAPS.

3. When using the Mission Editor, if the player clicks off the game in order to move an object in the mission editor, the game will now not loses focus.

4. Gameplay online

o Lag issues reduced for 32 players pvp
o The Client and Host shooting are now synchronised. The client will no longer empty a magazine into a player and not killing him.
o In an online game, the mines are now correctly synchronised. The player can place mines on the ground with no problems.
o The weapon will now continue working if the player spam the fire button and the change fire rate button.
o The Players will now position correctly when re-spawned inside a vehicle
o Clients are now able to enter vehicles with no problem

5. All sniper rifles will now have a sway effect

6. When a building is destroyed any corpses that are within the building are removed, so they are not floating in the air.

7. The inventory UI from the crate or corpse can now be opened correctly when the player is standing at distance.

8. A rare online crash bug has been fixed when the Client is assaulting the fuel depot towards the end of the mission Bleeding Edge

9. If the fireteams are following orders and then the player select an ROE order on all fireteams including themselves the orders will now be spread across all fireteams.

10. On a Pvp game, the counter will now count correctly when the settings are restricted to no re-spawns

11. Games via a private server and password are now correctly protected. The players will now require the password to join the game.

12. The mouse wheel will now respond to the input control if the player enters a vehicle and continues to switch positions using mouse wheel.

13. The player can now change weapon with number keys while in a vehicle

14. The player can now scroll the list of names in the lobby using the middle wheel

15. The reloading time is now correct when the player is going prone straight after firing a SMAW or Queen Bee weapons.

16. The chat box will not overlap on 800x600 resolution

17. In the polish SKU, the apostrophe key is now translated correctly when changing keyboard configuration in the Front end

18. When exiting the credits, the heading will not transition twice.

19. The game has been modified to only use the original data to prevent cheating or hacking by modifying the configuration files.

20. Added script command OFP:setAIConfigPropertyValue to allow mission designers to override the AI configuration values found in the global AIConfig.xml file in user generated missions only.
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Ian 'Helios' Webster
Community Manager



AND


04/11 - Skirmish DLC pack and patch announcement
---------------------------------------
We are happy to announce that the first Operation Flashpoint®: Dragon Rising downloadable content – the ‘Skirmish’ pack – will be available for PC tomorrow, November 5th, bundled with a title update patch.

Title Updates for the console editions of the game will arrive prior to the launch of the ‘Skirmish’ DLC pack on Xbox LIVE and PSN. The Title Update for the Xbox 360 will be available tomorrow, November 5th, with the Title Update for the PS3 to follow shortly.

The ‘Skirmish’ video, available to view above showcases some of the new content available. Players are shown going head to head in attack helicopters, deploying tanks and APCs and engaging in ranged and close quarters combat in the wide ranging new maps and missions featured in the downloadable content.

The ‘Skirmish’ DLC features four new multiplayer maps and two new Fire Team Engagement (FTE) missions featuring both solo and four player co-operative play. Hunt down SAM launchers hidden in the sprawling complex of ‘Lumberyard’ and assault dug in PLA forces and fight room to room in ‘White Fang’, two tense new ‘Infiltration’ multiplayer maps. ‘Annihilation’ multiplayer maps pitch armour and infantry against each other in rolling battles across a valley in ‘Stomping Grounds’ and in ‘Force Dispersal’ military bases separated by a strategic hill become a close-quarters killing ground.

New FTE missions include ‘All Round Defence’, which places gamers in control of air support and attack helicopters as they defend a fortified complex against relentless waves of PLA. In ‘Uphill Struggle’ players must capture a bunker under heavy fire from hillside reinforcements. Gamers can also recon the entire 220 km² island of Skira alone or co-operatively in a range of vehicles at day or night in ‘Island Tour.’

Tomorrow’s title update/patch will include a range of updates and improvements for the multiplayer and single player modes of the game, and if you’d like to see the full fix lists for each platform check out this thread over at the official OFPDR forums:

The ‘Skirmish’ pack for PC will be free to download.
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Ian 'Helios' Webster
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*HmS*grunt
Wed Nov 04 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
Other than #4 (entering vehicles) and #5 (sniper sway-ugh), cleaning up the only a bit and a few new maps - nothing really new to enhance (or fix) the gameplay.
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*HmS*Blood
Wed Nov 04 2009
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
omg



[ Edited Mon Aug 23 2010 ]
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*HmS*SmF
Thu Nov 05 2009
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
Here is the patch/DLC.

You'll find all the download locations here:

http://community.codemasters.com/forum/showthread.php?t=394871

-EDIT-

Forgot to mention: It's only 244MB.

[ Edited Thu Nov 05 2009 ]
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*HmS*grunt
Thu Nov 05 2009
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
*HmS*SmF wrote ...

Here is the patch/DLC.

You'll find all the download locations here:

http://community.codemasters.com/forum/showthread.php?t=394871

-EDIT-

Forgot to mention: It's only 244MB.



Also

DO NOT download/install this if you got it through STEAM - it won't work. The updates through Steam are suppsoed to be released tomorrow.
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*HmS*Wedge
Tue Nov 24 2009
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
The Demo is out for OFP2 now.

Link here
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*HmS*Wedge
Sat Jan 23 2010
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
Patch 2 and DLC to be released on the 27th Jan for PC
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*HmS*SmF
Wed Jan 27 2010
"history will be kind to me, for i intend to write it" - Winston Churchill
Registered Member #1297
Joined: Wed Jun 28 2006
Location: Sheffield, UK
Posts: 383
It's here, patch 2 is out...

Click here for download links.

-- EDIT --

This is not for the Steam version. The Steam version of the game will be updated automatically, though there is no date for when Steam will have the update yet.

[ Edited Wed Jan 27 2010 ]
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*HmS*LongBow
Tue Aug 03 2010
Some say, that if You see me, it is probably too late..

Registered Member #66
Joined: Mon Jan 19 2004
Location: Oslo, Norway
Posts: 769
Well I guess I am the only one in the squad that play this game, but here goes:

Nikned's allmost complete mappack : http://www.webalice.it/nik.ned/home.html

The addy where You can get the new autodownloader http://www.opengamersunited.net/.

To keep You SAR maps up to date, here is an updater http://sar.n1bus.eu/.


[ Edited Thu Aug 19 2010 ]
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*HmS*cervessaman
Wed Aug 04 2010
hey all
Registered Member #1086
Joined: Wed Feb 08 2006
Location: netherlands/Oss
Posts: 506
I have the game but my pc is not fast enof,i did instal it 4 monds ago and waa slapstick pc to slow
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*HmS*Blood
Fri Aug 06 2010
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
Operation Flashpoint: Red River



[ Edited Mon Aug 23 2010 ]
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*HmS*LongBow
Thu Aug 19 2010
Some say, that if You see me, it is probably too late..

Registered Member #66
Joined: Mon Jan 19 2004
Location: Oslo, Norway
Posts: 769
Get SaintAxe&Ror map updater here : http://sar.n1bus.eu/
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*HmS*Blood
Tue Dec 21 2010
HmS.Blood
Registered Member #455
Joined: Mon Jan 10 2005
Location: Denmark
Posts: 1812
Operation Flashpoint: Red River - meet Knox


[ Edited Tue Dec 21 2010 ]
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