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Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*Tisa
Thu Feb 07 2008
Col.Gawdamnit
Registered Member #564
Joined: Mon Mar 14 2005
Location: Sweden
Posts: 361
Well, i have used nlh, and i did thank old man for his good work on that "free" program, it would have been hundreds of ours of work just in programming alone and when someone does that on their spare time to make a product they give away for free its worth a thank you at least.. this is my opinion

BUT then time changes and suddenly it isnt free.. well here is now the option for everybody to decide on their own how much they like nlh... well i like it very much.. but i will never pay for it. to do a complete turnaround like old man did and suddenly demand money for a product that has been free for so long ( okey, its the new nlh7 that costs money) but then also disable all the previous versions of nlh.. that is just pure and utterly F***d especially since there were NO headsup at all that this would happen!
the least the man could have done is to leave the earlier versions working but greed has its price.. and for my own opinion that results in a total loss of respect and support to oldman..

these are my 5 pence worth take it or leave it.
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MichaBen
Thu Feb 07 2008
Registered Member #1336
Joined: Tue Jul 25 2006
Location: Netherlands (Rotterdam)
Posts: 267
*HmS*Trevor wrote ...
BooHoo - nobody loves me - all I want is a little thankyou now and again


Then force people to thank you. Instead of having the last objective "Reach final waypoint", which triggers the win condition, make the last objective "Thank Trevor for this map on hardmaps forum", and roll the map as soon as someone posted "thank you" on this forum. Place a timeout of 1 hour in the map, in case nobody thanked you after then, teleport players high up in the sky so they suicide fall to death for like a few hours. This will cause people to get a negative score if they don't thank you.
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*HmS*Tisa
Thu Feb 07 2008
Col.Gawdamnit
Registered Member #564
Joined: Mon Mar 14 2005
Location: Sweden
Posts: 361
MichaBen wrote ...

*HmS*Trevor wrote ...
BooHoo - nobody loves me - all I want is a little thankyou now and again


Then force people to thank you. Instead of having the last objective "Reach final waypoint", which triggers the win condition, make the last objective "Thank Trevor for this map on hardmaps forum", and roll the map as soon as someone posted "thank you" on this forum. Place a timeout of 1 hour in the map, in case nobody thanked you after then, teleport players high up in the sky so they suicide fall to death for like a few hours. This will cause people to get a negative score if they don't thank you.



that actually sounds like it would suite trevs evil masterplan very well. or at least its as evil as some of his maps..

edit. did i mention i would really like to see that in a map mohahaha..

[ Edited Thu Feb 07 2008 ]
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*HmS*grunt
Thu Feb 07 2008
Life is like a box of chocolates...

Registered Member #14
Joined: Sat Dec 20 2003
Location: Ontario, Canada
Posts: 2646
As usual, a forum thread that is drifting off-topic. Sigh, when we will ever learn.

B.T.W. - anyone watch the Superbowl???
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*HmS*Proteus
Thu Feb 07 2008
Registered Member #1341
Joined: Sat Jul 29 2006
Location: Chesterfield, England
Posts: 487
nah m8 I was watching football instead!!!

[ Edited Thu Feb 07 2008 ]
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MichaBen
Thu Feb 07 2008
Registered Member #1336
Joined: Tue Jul 25 2006
Location: Netherlands (Rotterdam)
Posts: 267
*HmS*Tisa wrote ...
that actually sounds like it would suite trevs evil masterplan very well. or at least its as evil as some of his maps..

Having played some of trevs maps, I think it's more likely that he puts 50 miniguns with respawning jungle birds firing on them in a large building. Then on the side of the building, there is a 25x5 matrix of radio boxes, if you shoot the correct boxes so the remaining radios read "TY TREV" the birds die. If not, well, you will need 12 medics to get through that building to the PSP, which disappears the moment you reach it.

Edit: this is not an idea to be used in an actual map. Ok, maybe in a special event map where the person with most deaths wins a cake.

[ Edited Thu Feb 07 2008 ]
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*HmS*Trevor
Thu Feb 07 2008

Registered Member #35
Joined: Tue Dec 30 2003
Location: Lincolnshire England
Posts: 2080
Mmmmmm, nice map idea I will get right on it Muhahahaha
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Brad.G
Fri Feb 15 2008
Registered Member #622
Joined: Sat Apr 30 2005
Location: Blackpool - uk
Posts: 64
interesting little thread here guys ;) lol

chill out the lot of you :D good to see your still all around... i moved away from JO about a year and a half ago ... and have been designing this for UT3

http://utforums.epicgames.com/showthread.php?t=594723&highlight=tweaker

but... im getting a little bored of the game now. fragging isnt for me... and my eyes have caught hold of this new delta force game fallen angels ive seen advertised

still, i hope all's well ;)
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*HmS*Wedge
Fri Feb 15 2008
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
Hi Brad nice to see you.

A new game from Novalogic is on the cards this year sometime but thats about all anyone knows, MeKen found some pics of it in Novalogics ftp which they left open. Pics can be found at Action Inside.

IC Europe is not long away from public release so get out of JO retirement and have a look at it, lots of new toys!
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Brad.G
Fri Feb 15 2008
Registered Member #622
Joined: Sat Apr 30 2005
Location: Blackpool - uk
Posts: 64
no IC doesnt appeal... still thesame old graphics just with new models and skins :) if theyre redoing the engine, it could be interesting when they release the new game.... are there many people on the servers still?
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