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[moved] [moved] Solving The Unsolvable Maps
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Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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Lone Gunman
Fri Sep 03 2004
Guest
Game: Land Warrior

Map Name: New Dawn

Description: Okay, I finally figured out this map. I realize this one map alone has caused headaches for many players I know including myself. In fact, this map is easy if you listen to the audio message from the onset. At the very start, the old man will say "it is imperative we capture the leader alive". Usually, at this point, players are blazing their guns at all directions, so one can easily miss this inconspicuous message. The leader, of course, is located at Objective Sand. You will find him at the leftmost L-shaped building that has its windows and door sealed off with concrete walls. Those concrete walls will disappear once the team kills all the bg's at Objective Sand. The leader is wearing a green shirt with beige pants, and he has a small ponytail. lol Anyway, DO NOT SHOOT HIM FOR FUN because killing him will permanently disable the map, even if you try shooting BW at the end. However, you might feel the urge to shoot him because he walks at like 2 feet per hour toward the Insertion point. Nevertheless, be patient and polite to our ponytail friend by lowering the drawbridge so he can cross. lol After completing Objective Sand, the entire map is easy hunting because you should once again hear audio messages as soon as the other objectives are complete.
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Lone Gunman
Sat Sep 04 2004
Guest
Game: Land Warrior

Map Name: Sand And Dust

Description: Another very quick way of disabling this map is to kill the POW's at Objective Ice. The objective says "Release the POW's from Objective Ice", which does not mean to release them from their misery by sending them to heaven.
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LoneGunman
Mon Sep 13 2004
Registered Member #188
Joined: Tue May 11 2004
Location: USA
Posts: 43
Game: Land Warrior

Map Name: OP-BRIEFCASE

Description: This map is also one of those that cause a lot of headaches. In fact, people always miss to destroy 2 trucks as the last goal for this mission. In total, you will find 5 trucks. The easiest ones to spot are the 3 trucks that move through the valley. And the last 2 trucks are found at coordinates V-97. The 2 pickups are parked in an inclined position on a hill.
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*HmS*OZZMAN
Mon Sep 13 2004
Registered Member #91
Joined: Tue Feb 10 2004
Location: Tennessee U.S.A.
Posts: 185
Well personally I find the challenge of finding the answers myself. It really isn't much fun if you already know what awaits you. It's like getting a cheat book for a game. What good is it. and what is the sence of playing. To me the harder the map the better.
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*HmS*Wedge
Mon Sep 13 2004
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
LOL Ozz, some people come into a map half way through when it seems as if its stuck, when in fact its ok.

If they look here first and see if the map they are on is solvable then the moderators would not have to rest some maps, granted some maps are just unsolvable, you always get them.

Hard maps are the best, no point in having a map that doesnt challenge players, even if its been done before, i would love a penny for every time someone has said "oh no not this map its a hard one" lol, some are just real stinkers.
(12)
(37)
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LoneGunman
Sun Sep 26 2004
Registered Member #188
Joined: Tue May 11 2004
Location: USA
Posts: 43
Game: Land Warrior

Map Name: TakingOutTheTrash

Description: I had to destroy all the tables and chairs in all the buildings. And the extraction point is the first diamond in the map.
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*HmS*shadowman
Wed Sep 29 2004
Registered Member #272
Joined: Thu Aug 19 2004
Location: uk
Posts: 64
LoneGunman wrote ...
Game: Land Warrior

Map Name: TakingOutTheTrash

Description: I had to destroy all the tables and chairs in all the buildings. And the extraction point is the first diamond in the map.

No need for that you can end the map without firing a shot just go to extract . Wedge sent it me to look at win goal is just reach ext found like you say near insert.
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LoneGunman
Sat Oct 02 2004
Registered Member #188
Joined: Tue May 11 2004
Location: USA
Posts: 43
Ok Thx Shadowman !! Now that map is much easier !! (47)

Map Name: Big Tex 1st Map

Game: Land Warrior

Description: In this map, if you guys can remember, you have to enter the castle from an underwater tunnel behind the castle. You have 3 goals and 1 "Unknown" goal. 3 goals: Eliminate all enemies, destroy all weapons, and destroy the power plant. Everytime I have played this map, I've had to destroy the weapons, the enemies, the underwater power plant, and the sat dishes on the top of the hill overlooking extract. But as for the "unknown" goal, now I think that is a losing condition because this time someone destroyed the armory and the map would not end. So I believe the losing condition is destroying the armory. So remember, DO NOT DESTROY THE ARMORY !! (48)
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LoneGunman
Sun Oct 03 2004
Registered Member #188
Joined: Tue May 11 2004
Location: USA
Posts: 43
(21)

We will all appreciate if someone can figure out the map "Deep Tunnels" for LW. Everytime, I hear the audio message "clear" for eliminating all the bg's in the tunnels and destroying the power plant, but I never hear the 3rd audio message when the map has 3 goals. I don't know if we're missing a bg in the tunnels or on the surface at Obj Echo. I know this map ends because I've seen it end once on a server with 7 players. But after that time, none of us can figure out what we did right the first time. We've even tried blowing everything that is explodable, which is something we didn't do the first time. So if someone can figure this map out, PLEASE POST IT HERE !!!!!

(15)
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Guy-tor
Mon Oct 04 2004
Registered Member #268
Joined: Sun Aug 08 2004
Location: Ocean Springs, Ms
Posts: 34
I don't believe it was that map L-gunman. The map I was refering to had a compound with all the waypoints right near eachother. You had to blow the Bedoa(sp?) building too...as one of the power plants.
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