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question for HmS Shadowman
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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Jimbou7-66R
Thu Nov 16 2006
Registered Member #1498
Joined: Thu Nov 16 2006
Posts: 3
We are currently playing some of your COOP maps in one of our servers (usually around 6-10pm EST). In HmS_Fire_In_The_Hole we noticed you programmed it to not be able to use mortars. You also placed area triggers to kill you on top of the surrounding mountains.

My question is how did you do it? We at 66th would like to set some of these in our maps, but we are not sure how to do it. We have tried, but they never seem to work, and were wondering if we could get some advice. If you could help, please e-mail me at Jimbou7©66threcon.com. And thanks so much in advance for your help!!!
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*HmS*Trevor
Thu Nov 16 2006

Registered Member #35
Joined: Tue Dec 30 2003
Location: Lincolnshire England
Posts: 2080
Xmed or nile?
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Jimbou7-66R
Thu Nov 16 2006
Registered Member #1498
Joined: Thu Nov 16 2006
Posts: 3
Oops sorry XMED. We tried to work on one of our maps using the weapon limiter within XMED but it didn't work. We must have done something wrong.
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Jimbou7-66R
Fri Nov 17 2006
Registered Member #1498
Joined: Thu Nov 16 2006
Posts: 3
Thank You guys for your help. I just opened the e-mail sent to me and am looking at this stuff now. I can't say how much we 66th mapmakers appreciate your help. Like I said before, we play quite a few of your maps in our COOP server and we really enjoy them. Thanks!!!
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