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Fucking cunts
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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Fri Mar 28 2014
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
whaddup y'all,

brace yourselves!

[ Edited Fri Mar 10 2023 ]
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Sat Mar 29 2014
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
Idiots

[ Edited Fri Mar 10 2023 ]
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Sat Mar 29 2014
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
Fucking faggots


[ Edited Fri Mar 10 2023 ]
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*HmS*Wedge
Mon Mar 31 2014
Captain Slow

Registered Member #3
Joined: Fri Dec 19 2003
Location: Scotland
Posts: 4651
Thanks Shemi we will have a look at your map, cant promis when it will be but we love testing new maps.

Can you please email me the map, no offence but its a nightmare trying to get your map off that download site, thanks.

Wedge @ Hardmaps.com



[ Edited Mon Mar 31 2014 ]
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Tue Apr 01 2014
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
*HmS*Wedge wrote ...

we love testing new maps.


testing the link was not included in my test scenario
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Thu Jun 19 2014
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
asfdadsfg

[ Edited Fri Mar 10 2023 ]
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Tue Jan 09 2018
Registered Member #2938
Joined: Fri Mar 21 2014
Location: Banks of the Styx
Posts: 130
Y

[ Edited Fri Mar 10 2023 ]
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Fri Dec 18 2020
Registered Member #2978
Joined: Sat Mar 18 2017
Posts: 1
Shemi wrote ...

You can use your own .aip and keep correct file association if you use same short names for the map and corresponding aip. You can only use I think 8 max characters for aip names.


For example, you want to add a custom .aip to the map HmS Night Shadows TDM (really, no pressure at all Shadowman - but when is it finished?) then you can abreviate to
HNSTD_1.aip <!-- in case you want more of em-->
HNSTD.wac
HNSTD.npj
HNSTD.bin
HNSTD.txt

This will ensure hosts are able to know which files belong to which maps. In the text full mapname as shown in-game, short description how the map works if needed and what files need to be installed.

If aip names are different from map names they may be deleted or not be installed at all and the result is vehicles following waypoints without animation! I have seen that on novaworld and it was not a pretty sight. Knowing that, it is a hilariously stupid exploit to put to effect in scifi themed maps..

Now put the dots together and add stuff like this to tdm and as maps with ai on vehicles with custom aip!!



What are AIP files? Aren't they just weapon changes?
Also, can we include custom audio files in maps?
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