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Removing objects that stay put
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
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*HmS*Trevor
Mon Feb 16 2009

Registered Member #35
Joined: Tue Dec 30 2003
Location: Lincolnshire England
Posts: 2080
Found this on DFB,
Some times when you join a mission that is already well advanced and a section of wall has been removed to open up a new area that wall section is still there for new players, well this gets around it.

Just add a variable to keep track off mission advancement. Script a variable to monitor a new joiner. When the new player is in the map do a compare on the new player and mission advancement then remove the items that should be removed again, then the new joiners will have no trouble with blocked items.
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