Joined: Tue Dec 30 2003 Location: Lincolnshire England Posts: 2080
Found this on DFB, Some times when you join a mission that is already well advanced and a section of wall has been removed to open up a new area that wall section is still there for new players, well this gets around it.
Just add a variable to keep track off mission advancement. Script a variable to monitor a new joiner. When the new player is in the map do a compare on the new player and mission advancement then remove the items that should be removed again, then the new joiners will have no trouble with blocked items.