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STUCK MAP HARDMAPS 2 KILLZONE'S
Moderators: Hardmaps Administrator, *HmS*Wedge, *HmS*grunt, *HmS*Trevor, *HmS*LongBow
Author Post
Lasercat
Fri Jul 15 2005
Registered Member #436
Joined: Wed Dec 29 2004
Location: King N.C.
Posts: 15
map gets stuck ,,the 1 with 4 powerplants at archer and trucks at kodiak,,,been here a few times and had it stuck...Maybe Killzone should dump that map lol (59) (59) (42)
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*HmS*Ranger Six
Fri Jul 15 2005
*HmS*Ranger Six
Registered Member #19
Joined: Mon Dec 22 2003
Location: griffin, ga, usa
Posts: 1157
next time you see the map, try using the server staus on this site to get a name of the map...or pull up the mission info in-game and get a map name so we can narrow the seach for this map...with hundreds of maps in use on hardmaps servers its kinda hard to find a map with just a discription. thanks for the heads up.
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*HmS*Butcher
Fri Jul 15 2005
*HmS*Butcher
Registered Member #25
Joined: Mon Dec 22 2003
Location: Norway
Posts: 181
ehhhhrmmm....i just finished that map. Foud 8 more bg's and 2 jeeps. Blew them and the map ended. Jeeps was 700m from kodiak tho.....lol
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*HmS*Quick
Fri Jul 15 2005
Registered Member #143
Joined: Mon Mar 29 2004
Location: Georgia, USA
Posts: 1700
OH, it's THAT map. I know the one. Hilly terrain. 4 power plants, all in little hole like valleys. Trucks come down a large center vally, but not all of them make the trip. The others you have to go out, like Butcher said, about 700 mtrs, up the valley to find them and blow them up before extraction allowed.

I agree it is a map that needs a little work to ensure it either finishes, or you can blow black widow to lose the map and roll it.
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KILLZONE
Sat Jul 16 2005
Registered Member #22
Joined: Mon Dec 22 2003
Location: lichfield england
Posts: 239
i konow the map itr was designed that way! it was always meant to be hard work lol
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